The Great Mah-Jongg War
This is a game that I came up with when I got the name form a random name generator. It uses the Mah-Jongg pieces with a 3×3 board to play a two person game. It’s a type of game that compiles of both strategy and some luck.
The Great Mah-Jongg War
By Kyle Smith
Rules/Game play
1. Need 2 players
2. Shuffle the game pieces face down in the center
3. Then build 2 walls of 14 pieces long and 2 high in front of each player. These pieces must be face down.
4. The last 2 reaming pieces go in the middle face down one atop the other. From here the players role a six sided dice one of the players picks odd or even before the dice role if he/she is right then they choice wither they want top or bottom piece.
5. The person who gets the greater piece from the middle go’s first. This piece goes to your hand when done.
6. That person role the six sided dices once more. The number that they role is both player draw from on their wall. So if you role a 3 then you count 3 starting from the left then that were you start drawing from moving to the left.
7. Each player draws 4 pieces. Max hand size 5 pieces.
8. When you get to the end of your wall you go to the other player’s wall and continue from there.
9. Then the first player draws one piece from the wall. Then choices a piece from their hand and lays it down face up on a 3×3 board. That player’s turn is over. But if this player already has a piece on the board they may choice not to lay another piece on the board but instead turn one of these pieces on the board 90 degrees.
10. Then the next player go’s by doing the same.
11. If a player puts a piece next to opposing player’s piece it be a war. But one piece only takes another if the top of that piece is facing the other piece. This works even if the attacker is lower than the defender if the defender is facing another way. If there is a tie both go away.
12. If a piece is lost then it goes to the middle face up.
13. A may draw from middle if they wish but they must replace it with two pieces from their hand. Those pieces are placed face up in the middle.
14. First person to get 5 pieces on the board for one whole turn wins.
Piece point value
There are 3 different sets of pieces that are labeled from 1-9, 1 being the lowest 9 the highest.
Also there are 3 dragons a Red, Green, Black which beat all the numbers.
Then last there is one Joker that beats everything.
This was another game that was fun from the start but with the orignal rules it was very hard if not impossible for one player to come back and win if the other player was lucky enoff to get all of the most poweful tiles in the game. So after adding in a dice role to the game so make the balence and the moveing of pices once they beat onther pice mand the game more balenced. This also made the game re playable beacuse after the changes were made the play testers kept playing the game after I was done takeing down notes.



02/20/2009 at 5:13 AM
Kyle,
Your playtesters seemed to really enjoy this game. Did you notice any dominant strategies emerge? Did the player who went first win? Is luck enough to offset the balance? Also – if a player is given bad luck, how easy is it for them to win if they are a skilled player?
Your double-random test for going first is interesting. While the player who won the dice roll technically has an advantage, neither player has greater information than the other. So technically, this could be decided by a dice roll or picking a piece from the center rather than both. What is the effect of having two chance-based decisions for choosing who goes first versus only one?
Devin Monnens
02/23/2009 at 9:27 PM
This game was a lot of fun to play, but i noticed as we changed the rules that Wed I started to lose horribly. Not that its the games fault of course but the game is definitely based around the luck of the draw. I’d definitely make a 4×4 board as compared to a 3×3 board because it gives more space to think strategically. Also both players should have some sort of designated starting point in order to not have people get jumped within the first turn.
03/16/2009 at 6:02 PM
I don’t know. I was super confused to start off, but after much explanation I kind of got the gist, and started planning my strategy better. Not much of a comment for this game because I only played once and I didn’t do very well.
03/16/2009 at 7:03 PM
Sorry its taken me so long to respond. I really enjoyed this game, I thought that it was very creative – especially because you made use of a game that was already created. I liked the fact that it was similar to war, that made it fairly easy to understand. Overall, the rules were well written although it did help to have you there to explain it further. I think that goes along with the creation of any new game.
Nice work!